Price Adjustment: $1.99 to $3.99

Price Adjustment: $1.99 to $3.99

Following the release of Major Update 2, the base price of Egg-Flation will increase from $1.99 to $3.99 on May 11, 2026.

Reason for Adjustment

The initial $1.99 price point reflected the early-access state and limited feature set. The project has undergone mechanical and content expansions, justifying an adjustment to align with the current scope and future development resources. Key additions since launch include:

  • Steam Cloud saves, native Linux support, and multi-profile management.

  • Steam Achievements, Laser Weapon system, Snake Totem enemy, and audio overhaul.

  • Native gamepad input handling and Dynamic Difficulty Adjustment (DDA).

Timeline

  • Current Price: $1.99

  • New Price: $3.99

  • Effective Date: May 11, 2026.

: https://store.steampowered.com/news/app/44...

Roadmap Update: Full Controller Support is Here!

The Market Outlook: Controller Support Integrated


The first major pillar of our roadmap is now live. We have completely rebuilt the input handling for Egg-Flation to provide a native, polished experience for gamepad players.

Full Controller & Input Overhaul

  • Native Gamepad Support: Added comprehensive detection for Xbox and generic controllers with automatic device-switching.

  • UI Navigation Helpers: Introduced GamepadUIHelper and GamepadFocusCoinOverlay to provide clear visual feedback on which button is currently focused.

  • Menu Flow: Updated every menu—from the MetaShop and Compendium to the Route Map—with explicit navigation paths and auto-scroll functionality.

  • Input Buffering: Added staggering and frame-skips to menu transitions to prevent accidental "stale" button presses.

Gameplay & Data Tuning

  • Weapon Update: The egg_mine has been rebranded as the Toxic Egg Mine with updated visuals and descriptions.

  • Combat Balancing: Increased projectileSpeed and projectileCount for specific abilities; reduced global hitInvulnerableTime for faster-paced combat.

  • Enemy Tweaks: Adjusted base health for elite units and refined spawn intervals to replace "Virus Flocks" with "Chicken Swarms."

  • Movement Logic: Improved the PlayerController to suppress mouse cursor movement while a gamepad is active.

UI Polish & Bug Fixes

  • Wobble & Scale: Added ButtonWobble and MainMenuButtonFocus effects to all cards and buttons for a more tactile, responsive feel.

  • Route Map Navigation: Re-engineered the map to handle D-pad panning and Left-Stick edge detection for easier node selection.

  • Experience Bar: Fixed a legacy bug where the XP bar would loop its fill animation on first restore.

  • Cursor Management: Improved mouse/keyboard detection to avoid "false positives" on shared axes.

Roadmap Status: With Controller Support finalized, we are turning our attention toward Phase 1's remaining goals: Native macOS/Linux builds and the Multi-Slot Save system.

: https://store.steampowered.com/news/app/44...

Upcoming Roadmap: The Market Outlook

Upcoming Roadmap: The Market Outlook


With Egg-Flation now live on Steam, focus is shifting toward expanding the game’s reach and adding new layers of strategic depth. Here is the plan for the next series of updates.

Phase 1: Market Expansion

This phase focuses on accessibility and technical flexibility for all Steam users.

  • Full Controller Support: Implementing native gamepad integration to move beyond keyboard and mouse. This is a primary step toward Steam Deck Verification.

  • Cross-Platform Support: Developing native builds for macOS and Linux.

  • Multi-Slot Saves: Overhauling the save system to support three distinct slots. This allows for shared devices and the ability to test new strategies without losing primary progress.

Phase 2: Shareholder Value

We are integrating deeper competitive and retention systems to reward long-term play.

  • Steam Achievements: Mapping major milestones and boss kills directly to your Steam profile.

  • Daily Run Challenges: A globally seeded 24-hour fixed route where everyone starts with a standardized base loadout, regardless of permanent upgrades.

  • Global Leaderboards: Tracking and ranking top performers for Daily Runs and Endless Mode survival times.

  • Endless Mode: Fully implementing logic to allow players to push builds indefinitely after completing a standard run.

  • Weapon Evolutions: High-level weapons can now be merged with specific passive items to create advanced, powerful variants.

Phase 3: Bull & Bear

New thematic threats and a more dynamic campaign structure are being introduced.

  • New Elite Enemies: Introducing the Bull Market (increases the speed of nearby swarms) and the Bear Market (projects a suppression aura that slows recovery and attacks).

  • Market Forecast System: Expanding the route map into a branching campaign featuring mid-wave modifiers and random events like "Flash Crashes" or "Audits."

Phase 4: Quality Assurance

Final polish to ensure gameplay remains fair and visually rewarding.

  • Attack Telegraphing: Adding clear visual warning zones to boss abilities to ensure evasion feels skill-based.

  • Anti-Camp Measures: Refining the difficulty system to use specific enemy behaviors to displace stationary players.

  • Visual Evolution: Adding physical character changes—such as visible armor—that reflect power progression as stats are maximized.

Note on Audio: Work is ongoing to refine the soundscape. Adjustments to the SFX landscape will be rolled out gradually across these phases.

: https://store.steampowered.com/news/app/44...