Major Update: Systems Integration & Content Expansion

Major Update: Systems Integration & Content Expansion

Core Systems & Navigation

  • Route Map System: Integrated a new route map into the BootLoader for branching progression.

  • CombatNodes: Implemented CombatNodes for structured encounter handling within routes.

  • DDA System: Introduced Dynamic Difficulty Adjustment to modulate gameplay intensity.

  • Steam Integration: Enabled Steamworks support and standardized the boot sequence.

  • Navigation Fixes: Improved controller and keyboard UI navigation; implemented main menu button locking.

Gameplay Mechanics

  • Enemy Waves: Added support for multi-enemy waves and damage indicators.

  • Movement & Actions: Added player jump mechanics, dash impact visuals, and a death iris effect.

  • Interactables: Added Campfire scenes and outhouse teleportation assets with associated logic fixes.

  • Combat Hazards: Added Toxic Puddle hazards and zone-based projectile support.

  • Spawning: Added flock spawn logic and relocation scripts for enemies that become stuck in geometry.

Visuals & UI

  • UI Refactor: Consolidated assets via UIHelpers; updated HUD positioning and main menu dimming.

  • Battle Feedback: Added battle title sprites, transition UI, and victory countdowns.

  • Visual Effects: Implemented aura/shadow visuals, enemy color modifiers, and revamped powerup/death animations.

  • Ecto-Egg: Integrated ecto-egg UI and pickup-specific visual feedback.

  • Backgrounds: Updated background system for better parallax and asset density.

Audio & Technical

  • Soundscapes: Added new audio assets and updated global sound configurations.

  • SFX: Added projectile impact sounds and dedicated pickup spawn/collection audio.

  • Audio Mixing: Reduced volume levels for high-frequency pickup triggers.

  • Optimization: Removed performance test files and streamlined asset loading via BootLoader.

Source: https://store.steampowered.com/news/app/44...